2020
RESUME
2020
RESUME
Thanks for taking the time to read my Resume. Please don't hesitate to contact me for further information if you need it!
EMPLOYMENT HISTORY
2018-2020
JUMBLA
3D Artist - Mid Level
Character Design, Rigging, Animation
My time at Jumbla had given me opportunity to flex my creative muscle, whilst also expanding my technical skillset, which includes advanced rigging techniques and rendering workflows. The wide sprectrum of art styles I've worked on include character design and animation, motion graphics, and arch-vis. The often-tight deadlines that come with commercial animation has also taught me to further optimise my workflow as an artist.
Black curtain is a short film that I am developing over the course of 2020. It's the story of a young woman and her best friend unraveling a mystery far away from Earth. It's my hope to have it published by the end of the year.
Personal Project
BLACK CURTAIN
Since 2018 I have been publishing regular content on YouTube, with the intention of passing on my knowledge about 3D animation.
Online Learning
DIKKO!
2018
JMC ACADEMY
Teacher - Fixed Term
Character Design, Rigging, Animation
Teaching at JMC Academy was a fantastic experience.During my time there, I taught Introductory classes for 3D, and character rigging in Maya. It was my job to construct tutorial content, lesson plans and mark work on a professional level.
2016-2017
FGMNT. (The Grossery Game)
Lead Artist - Fixed Term
Concept Development Character Design, Rigging, Animation
As lead artist, I guided the visual style of the game from early conception through to launch. My role during the development of the game ranged widely from, Conceptual Art, 3D modelling, Texturing, Rigging to Animation and Art Direction. I also had the pleasure of guiding interns during my time there.
2014-2015
HEALTH&
Animator
Concept Development, 2D Character animation, Storyboarding, Animation Supervision
As an animator, myself and the rest of the team were tasked with designing and animating a brand mascot and a wide-ranging cast of supported characters.
My subsequent role as Animation Supervisor involved overseeing the quality of production and workflow within the studio. I coordinated with the writer’s staff, sound engineers and voice talent in order to package our animation in its final form during post-production. I also provided general directorial feedback to our outsourced animators – both local and overseas studios- during production. At peak of production I was providing feedback of upwards of 40 animations a week.
EDUCATION HISTORY
2016
CG SPECTRUM
Adv. Dip. of Animation
2011-2013
RMIT University
BA Arts (Animation + Interactive Media)
2006 – 2010
La Trobe University
B. Sc (Hons) - Plant Microbiology
2020 - Current
JMC ACADEMY
Teacher - Fixed Term
Character Design, Rigging, Animation
2020-Current
Freelance 3D Generalist
Teacher - Fixed Term
Character Design, Rigging, Animation
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3D GENERALIST
LOCATED IN MELBOURNE, AUSTRALIA
SPECIALTY: CHARACTERS
SEND ME A MESSAGE
r.w.shilling@gmail.com
0468 349 429
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